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Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.

This repository contains a Unity port of a shader that I developed for a real-time projection mapping on a PC. It turned out to be a bit heavy for running on the actual HoloLens device. It's not intended for commercial use.

HoloLens Shader Pack

A version that is optimized for running on the HoloLens is part of the HoloLens Shader Pack that is available for purchase in the Unity Asset Store https://www.assetstore.unity3d.com/en/#!/content/89989