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💥 JavaScript game library

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I would like to be able to use the `grid()` component because I'm implementing custom `addLevel()` functionality but the `grid()` function does not appear to be exported.

### Version master ### What browsers are you seeing the problem on? Chrome ### What happened? Using F5 to take screen shot is not a good idea, because whein I...

### Version master ### What browsers are you seeing the problem on? _No response_ ### What happened? I'm using 2000.2.8 but master has the same code for loop() Trying to...

### Version v2000.2 ### What browsers are you seeing the problem on? Chrome ### What happened? If I try to produce a solid circle in a addLevel config, it gives...

### Version v2000.2 ### What browsers are you seeing the problem on? Firefox ### What happened? The `onUpdate()` function is called multiple times per millisecond, with around 100ms interval on...

It would be very useful if addLevel() allowed a single tile to return multiple entities. Here's an example of how this would be useful: ``` "X": () => [ [...

### Version v2000.1 ### What browsers are you seeing the problem on? Chrome, Firefox, Safari, Microsoft Edge, Other ### What happened? Nothing plays ### What's the expected behavior? There should...

### Version master ### What browsers are you seeing the problem on? Firefox ### What happened? Uncaught Error: sprite not found: "player" https://kaboomjs.com/play?demo=spriteMerged ### What's the expected behavior? Working demo...

I'm trying kaboom.js for the first time and I have a simple scene with a level. ```javascript import './style.css' kaboom({ fullscreen: true, global: true }) loadSprite('tiles', './tilemap.png', { sliceX: 3,...

### Version v2000.1 ### What browsers are you seeing the problem on? _No response_ ### What happened? `window.origin` exists in browser and ts default definitions, which confuses ts with kaboom's...