rea987

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The game's AmigaOS 4 porter, [HunoPPC](http://hunoppc.amiga-projects.net/content/startrek-voyager-elite-force) claims that his port that runs Single Player and Multiplayer natively on AmigaOS 4 of PowerPC based AmigaOne system is based on Linux version....

> Have you tried pointing at the .so for D3D_MODULE_PATH ? Pointing d3dadapter9.so, d3dadapter9.so.1 or d3dadapter9.so.1.0.0 had no affect; ``` $ D3D_MODULE_PATH=/usr/lib/i386-linux-gnu/d3d/d3dadapter9.so.1 protontricks -c 'wine ninewinecfg' 9450 wineserver: using server-side...

> For the non-working case, the /usr/lib/i386-linux-gnu/GL/lib/d3d path you're seeing is just the last it tried, it will work without setting D3D_MODULE_PATH with the common default paths: https://github.com/iXit/wine-nine-standalone/blob/master/common/library.c#L105-L111 Yes, Proton...

> You need some alternative links for moddb content,right? Yes, exactly. Something static would be great.

There exists a Steam App ID for NS1 but it's hidden and empty: https://steamdb.info/app/120/ @fmoraw

As I have just tried with Jedi Academy via OpenJK, there is no such problem. I took a screenshot of the desktop after quiting JediOutcastLinux to present remaining partial blackscreen;...

Well, I have just tried running Jedi Academy via JediAcademyLinux; the game complained about libSDL2 and did not launch which is odd cause Ubuntu 14.04 based Linux Mint 17.3 has...

@strycore Yeah, that seems to work fine on Ubuntu Mate 18.04, thanks a lot! Though, the library still has the ETQW specific bug which needs fixing; https://github.com/MrAlert/sdlcl/issues/14#issuecomment-388630899

@strycore Will you compile generic 64 bit version of the library for few 64 bit SDL1.2 games such as Unreal Tournament 2004?

@xk0niR Are you using Mesa drivers? Cause I detected brightness change of game when I use integrated Intel GPU with Mesa driver while using SDLCL.