rea987

Results 41 comments of rea987

I conducted series of tests. #### Dear Esther (Steam for Linux, Windows version, Source Engine version, full game) via Proton with Gallium Nine: [steam-203810.log](https://github.com/popsUlfr/Proton/files/2719453/steam-203810.log) 1600x900: ![proton_gallium_900p](https://user-images.githubusercontent.com/1547646/50574034-9551f800-0df0-11e9-9c4e-0a70a72c88fc.png) 1024x768: ![proton_gallium_1024x768](https://user-images.githubusercontent.com/1547646/50574036-a438aa80-0df0-11e9-8acd-1ddc209c9f14.png) #### Dear...

Also, https://github.com/popsUlfr/Proton/issues/2#issuecomment-449503648 indicates lack of DRI3. According to following PPA, DRI3 needs to specified in xorg.conf. I will try to test that tomorrow on an AMD laptop. https://launchpad.net/~commendsarnex/+archive/ubuntu/winedri3

### Doesn't function on old hardware Greetings, I am not sure whether I should submit separate issues for following. As I promised, I fetched an old AMD GPU laptop to...

https://github.com/popsUlfr/Proton/issues/2#issuecomment-449629103 Yes, yes! Thank you @andy-d1969! Changing Gallium Nine module path solved the problem. DoW:DC, Dear Esther, PoE and Deus Ex with enhanced Direct3D 9 renderer launch just fine. Here...

**Dungeon Defenders II** (F2P 64 bit Direct3D 9 game) https://store.steampowered.com/app/236110/Dungeon_Defenders_II/ https://www.protondb.com/app/236110 The game doesn't work out of box because of lack of dependencies. When the game is launched, a launcher...

@axeldavy I solved the issue, my problem was related with PROTON_GALLIUM_NINE_MODULEPATH. Steam Overlay should work if you use Steam for Windows via Nine, because Steam Overlay that use Direct3D 9...

@logan001 https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers I suggest using Ubuntu 18.10 to get d3dadapter9 from default repos.

The game has just been released on GOG whose installers' default installation directory is C:\GOG Games\ . By the way, as the game is now available with 1.23 version as...

Transferring game files info: https://docs.scummvm.org/en/latest/other_platforms/ios.html

It looks like Apple with its infinite wisdom deprecated OpenGL ES on iOS. https://developer.apple.com/documentation/opengles However, it looks like Angle and MetalANGLE offers OGL ES to Metal translation. https://chromium.googlesource.com/angle/angle https://github.com/kakashidinho/metalangle