rea987

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@MrAlert I do not know if it is related or not, but simply clicking **Apply** button without changing anything in **Settings** causes black screen.

@MrAlert As it has been more than 6 months since the last update, is there any news regarding the bug; https://github.com/MrAlert/sdlcl/issues/14#issuecomment-388630899 https://github.com/MrAlert/sdlcl/issues/14#issuecomment-443352611

Greetings @MrAlert, Is there any development regarding black screen bug on **Enemy Territory: Quake Wars**? https://github.com/MrAlert/sdlcl/issues/14#issuecomment-388630899 https://github.com/MrAlert/sdlcl/issues/14#issuecomment-443350037

I've never managed make pre-2003 Loki games run with SDLCL. It's fine with ETQW, Prey (2006), Quake 4, UT2k4 but with especially UE1 games like Rune, UT99 or id Tech...

As far as I understand, Windows version of Steam Overlay uses **gameoverlayrenderer.dll** and/or **gameoverlayrenderer64.dll** which are most probably depend on **Steam.dll**, **steamclient.dll** and **steamclient64.dll** which are present in `.../steamapps/compatdata/AppID/pfx/drive_c/Program Files...

Here are Steam Overlay related files that I found in `~/.wine/drive_c/Program Files (x86)/Steam`: - GameOverlayRenderer.dll - GameOverlayRenderer64.dll - GameOverlayUI.exe - SteamOverlayVulkanLayer.dll - SteamOverlayVulkanLayer.json - SteamOverlayVulkanLayer64.dll - SteamOverlayVulkanLayer64.json So, it looks...

By the way, as of today, Steam dropped Windows XP and Vista support. Therefore, it is logical to expect them to move Steam Overlay to Vulkan and Direct3D 11. https://support.steampowered.com/kb_article.php?ref=1558-AFCM-4577

No idea, to my best knowledge, D3D9 games still need DirectX 9 to be installed separately either by user or Steam. So, does Steam Overlay need to be same version...

@phush0 It is most likely a Mesa related crash. Oibaf's Mesa PPA for Ubuntu 18.04 broke its Gallium Nine compatibility for 64 bit in December or January while I was...

@tuxutku I am currently not using Mesa; I returned the laptop I borrowed to conduct tests for this Proton fork. But the issue that @phush0 experienced is the same that...