pygame-ce icon indicating copy to clipboard operation
pygame-ce copied to clipboard

🐍🎮 pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.

Results 348 pygame-ce issues
Sort by recently updated
recently updated
newest added
trafficstars

Continuation of #2698, using a branch on this repo instead of my own

CI
build

This PR condenses our SIMD fill algorithms a bit by removing the use of two color registers (that were the same register effectively). I measured no significant difference in performance.

Code quality/robustness
SIMD

PopIt About A beginner pygame example about clicking on balls. Features * No external resources Makes it easy to share and copy/paste. * Lots of comments The beginner can read...

examples

Pygame-ce has only `gfxdraw.aacircle` function for drawing antialiased circles, but it has several problems: - It's arguments are different from draw.circle - It does not accept float as input -...

New API
draw

This is a tracker and discussion forum for API changes that we want to make when we are working on 3.x.x now that SDL3 is nearing prerelease (and thus release...

New API
sdl3
discussion

There is no reason convert() has to wait for the display to be initialised. If a parameter with the target surface is provided, we can always convert.

enhancement
Surface

[Flood fill](https://en.wikipedia.org/wiki/Flood_fill) drawing operation, like in GIMP and ASEprite. This still needs docs and tests, and perhaps some more special-case handling of indexed surfaces. Can take a pattern surface as...

New API
draw

This is a draft PR to get feedback on the API and idea, so I have not updated docs/tests/types Related to issue #2603 How to test this PR? Use the...

window

**Environment:** You can get some of this info from the text that pops up in the console when you run a pygame program. - **Operating system** (e.g. Windows, Linux(Debian), Linux(Ubuntu),...

premultiplied alpha