Peter Kiš
Peter Kiš
Yup, the naming is inconsistent. Sadly, it will break compatibility with previous versions if fixed, so it will have to be implemented in the next major release (in fact it's...
Since version 3.0.0 the property names are aligned
Yeah, it depends on the particular use case, though I still think that 100 (the default in v2.4.10) is not really useful. This is changed in v3.0.0, where all items...
Version 3.0.0 has been released and the default stack_size and max_stack_size is 1.
I haven't done any testing on Android so far and I wasn't even sure how drag&drop would work on mobile. But if it worked fine in a previous version, I...
Yeah, the idea is to store protosets as .tres resources and edit them in the protoset editor, which can be inconvenient compared to editing raw JSON ☹️ But the original...
Since version 3.0.0, prototrees (which replace protosets) are defined as JSON resources and those can be edited with any external tool.
Hi! This has been [requested in the past](https://github.com/peter-kish/gloot/discussions/180), but unfortunately I don't see it happening any time soon. It would require a redesign of some major parts of the code,...
I think I managed fix the multi-select issue in c122bbdef35bf6c60a549f7e95b012d2c9c31dba. On the other hand, "multi-dragging" is not really supported (yet). Dragging multiple items complicates things quite a bit when it...
This is a very good point, I think there's a lot of bad `assert` usage in the code. I'll have to go through all of them and make corrections.