Martin Pecka

Results 556 comments of Martin Pecka

Big discovery! It's not the particle emitter that breaks stuff, it's the rescue randy that's in the particles world but not in sensors_demo (I haven't noticed, sorry for that; that...

cloudsim_sim.ign is part of the SubT simulator. You can install it following the instructions here: https://github.com/osrf/subt/wiki/Catkin%20System%20Setup . There are also docker images, but I'm not sure if they're the best...

Actually yes! I think this one causes the crash for me too, and does not require the SubT simulator: sensor_particles.sdf: ```XML 0.001 1.0 ogre2 3D View false docked ogre2 scene...

AFAIK I use only the open-source drivers. Maybe it's the newest kernel? Here's glxinfo: ``` name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string:...

Did you actually unpause the world? Sometimes it crashes only after unpause...

I wanted to say that https://github.com/ignitionrobotics/ign-rendering/pull/388 resolved this issue for me, but I was too quick. Another run crashed again with the same error (now on Linux 5.15.0, Mesa 21.2.5).

I got OGRE2 ignition fork built from source and used in runtime (both main and render plugins). However, I can't see any of the `printf` outputs anywhere (neither in console...

So the `time` problem was just a smoke wall. I removed it and now I'm back where I was at the very beginning - memory corruption. It seems the Ogre...

Thanks, that did work. Now I'm back at "GL doesn't agree...". This is the log with the added debug prints (I used `LogManager` instead of `printf`): ``` 14:59:56: Added resource...

And here are some details from GDB: ``` (gdb) frame 5 #5 0x00007fff94302538 in Ogre::GLSLMonolithicProgram::buildGLUniformReferences (this=0x7fffb551b5c0) at /media/data/ign/ogre/RenderSystems/GL3Plus/src/GLSL/OgreGLSLMonolithicProgram.cpp:297 297 GLSLMonolithicProgramManager::getSingleton().extractUniformsFromProgram( (gdb) p vertParams $1 = (const Ogre::GpuConstantDefinitionMap *) 0x7fffb550fe10 (gdb)...