Paul Drummond

Results 7 issues of Paul Drummond

When rendering strands as view facing triangle strips how can I apply textures to these? The HairVertex node provides 'strandUV' but using this to apply a texture doesn't give the...

documentation

What is the HairVolumeUVW ShaderGraph node used for?

I'm working on a large project where I can't simply create Assembly Definitions and References as I'd like. I'm able to use the Demo Team Hair System and Mesh to...

We're using SkinAttachments with AttachmentType of Mesh without any problems, but SkinAttachments with AttachmentType of Transform simply won't work. We'd like to use these empty transforms to drive occlusion markers...

How would I get the Vertex ID for all vertices being used in a SkinAttachmentTarget? If I toggle 'Show Resolved' in the Editor I can see which parts of the...

We're working on an application where we can afford a performance hit in return for increased visual quality, so skin attachment is useful for hair, clothing and more. It also...

I'm trying to use the SkinTensionRenderer script in my project but am getting two errors. The first is "Metal: Vertex or Fragment Shader xxx requires a ComputeBuffer at index x...