pandamicro

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That depends on the real error occurred, from the information given, there is no way to find out what's happenning

Thanks for the contribution, can you remove the check for node's color so that I can merge it

Yes, I think it's related, our JS spine parser and spine renderer is not up to date as indicating in the issue #1381. We will update it once we got...

@zilongshanren please review this PR

Thanks for the info, the most important thing I noticed in your link is: > The W3 specs tell you that you shouldn't try to read status in the onerror...

You need to delay the `removeFromParent` call for at least one frame, so that it can be properly removed in JSB

Can you post the logic of your code and some crash informations like the crash call stack here ?

What's your `onGLFWKeyCallback` looks like?

The problem occurs on runtime platform using GLES 3.0 backend and Wechat WebGL 2.0 backend. If update the same Uniform Buffer multiple times using `glBufferSubData`, the performance will drop drastically,...

https://github.com/cocos/cocos-engine/issues/10893