open.mp
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Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP
Easily done QoL change for people who want to structure their components, if there's a config switch needed for whatever reason or any other reason to not do this comment...
## Info This PR is made to follow progress of NPC component development Also creating this PR allows our build CIs to run so people can grab server builds from...
Currently, RemovePlayerWeapon removes any weapon without setting armed (holding) weapon to the last reported by that player and it looks not so nice. Let's imagine 2 cases to see what...
**Describe the bug** "Warning 202: The number of arguments does not match the definition" when trying to use the "force" parameter on the RemovePlayerFromVehicle function **To Reproduce** Steps to reproduce...
Maded: - now, when processing a response to a dialogs next types: "DIALOG_STYLE_LIST", "DIALOG_STYLE_TABLIST_HEADERS", "DIALOG_STYLE_TABLIST" the number of lines in the body of the dialogue is counted, and if the...
**Describe the bug** There was an instance reported in my crash log where row from OnPlayerSelectedMenuRow was 157, when maximum number of rows is actually 12 (ranging from 0-11?). **To...
Kick Bug
If you use the Kick function in the OnPlayerFinishedDownloading callback, the player cannot connect to the server and tries to reconnect. This issue also happens in [RC2](https://github.com/openmultiplayer/open.mp/releases/tag/v1-RC2) version. Version I...
**Describe the bug** I recently started to move on OMP. In SAMP all of my custom models are working perfectly but in OMP some of them aren't working, neither downloading....
**Describe the bug** After applying PutPlayerInVehicle to a player who is currently driving any vehicle, the player will still appear to other players as the driver of the original vehicle...
**Describe the bug** On open.mp you don't get any messages telling you that the chosen nickname isn't valid. This happens either if you use unacceptable characters or if you enter...