neomonkeus

Results 74 issues of neomonkeus

Add a new BitFlag to represent the options of this property, Moving these options will allow nif.xml users to programmatically know the values and alter them, rather that it being...

Threshold values for NiAplhaProperty seem to be bit-flags, should find common values and see what the bits are. @ttl269 - any input on this as you encounter this issues alot.

Update the submodule link to point to the github repo

There seem to be 2 bugs with 3ds max plugin when it comes to vertex colors. First bug: I can't manage to import both NiVertexColorProperty node AND vertex colors array...

Migration

Feature Request Migrated from sf.net by Alex Needs verification if still applicable, format generally does not support this. I have another feature on my dream list for NifTools Max plugin:...

Migration

The problem animations in question are: handtohandattackleftpower handtohandattackrightpower handtohandequip handtohandblockhit The morph-animated head in the animations above, would disappear at the very end of the animations, and it's very noticeable...

@koniption I use 3DS Max 9, and have the NIftools Plugin 3.0.10, and Nifskope 1.0.15. I exported my MOPP collision from Max, and it consisted of wood, stone, cloth, and...

bug
Migration

I have included a .jpeg of the problem, it seams that the textures will not render in G-max even if the option (render textures in view) is used. The given...

Migration

Hi Niftools team, I have been working on a skinned mesh for Oblivion. It hangs from ceilings and is havoked like ropes are. I found that when I tried to...

Migration

Oblivion Construction Set - Custom Creature Animation Error Messages 10-4-2009 I use: MaxPlugin v.3.4.2.4632 (see labeled pic) Nifskope v1.0.20 (see labeled pic) Python v2.5 (see labeled pic) CS version 1.2.404...

enhancement
Migration