neomonkeus
neomonkeus
Migrated from sf.net Reminder for myself to implement this for the new blender 2.5x scripts. Details: blender does not store bone scale in edit mode, but only in pose mode....
This is a negative test case. Given a correctly setup armature, parenting, bones, armature modifier, weight groups; but not all vertices are weighted then the scripts should select unweighted vertices...
Add a panel which allows users to add athurship. Map this to user_info. Add regression test in feature/object
Add support for NiCamera objects Identify additional objects which also use camera based objects, eg F03/FNV/ SKY - NiCamera based sample ../meshes/cameras/killcam_leftsidecloseupa.nif
Blender recently implemented a LOD system in the game engine. Investigate implementation and see if this can be used as part of general support for LOD based NiBlocks.
Many games use relative pathing. Create a system that will load relative paths by allowing the user to define root folders, relative mesh and texture folders, which get used on...
Description: Export will fail if it can't find the texture. Steps to reproduce: Create a mesh, a material and add a texture. Map the texture to UV and unwrap the...
Create tests to support current texture code system to ensure that it works for import & export and support future updates. Ref #13
Create a subset of tests for the test framework which test the supported material properties.