mtrebi
mtrebi
thread-pool
Thread pool implementation using c++11 threads
memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
AI_FPS
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
Raytracer
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
matrix-multiplication-threading
Matrix multiplication using c++11 threads
WaveCollapseFunction
Unity project that uses Wave Collapse Function to procedurally generate buildings