Dmitry Stepanov
Dmitry Stepanov
Subpixel font rendering results in better font quality, however it is much harder to implement correctly. The engine uses fontdue crate for rendering fonts and it already supports subpixel rendering....
UI rendering is currently very unoptimal - pretty much every drawing command generated by the UI is executed "as-is" by the renderer, which causing insane amount of draw calls. For...
HDR rendering could be quite heavy on low-end devices (mostly due to higher precision render targets and additional rendering stages), so it should be possible to disable it and render...
Parameters `border` and `depth` got swapped somehow, this triggers a warning `texImage3D: border must be 0` in pretty much all browsers and essentially makes 3D textures unusable. The correct order...
The new context menu should appear when right-clicking on scene entry in the scene preview window: The context menu should contain the following option: - Show in Explorer - shows...