Marvin Ewald

Results 79 comments of Marvin Ewald

IIRC this topic came up on discord a while a go but I think nobody further investigated the problem. My guess is that it might be related to threading in...

If it actually solves the problem, we can discuss with the other contributors, whether to remove threaded computation or refactor it. This in turn requires further testing where the culprit...

Ok, good to know that threading is not a problem. Could you please provide an actual minimal reproduction project and not a a whole game project?

Ah, I'm sorry, I cloned the repo but forgot to switch the branch. Yes, it's fine. I'll try to look into it in the next days.

I looked into it and timed various parts of the process and the case is clear. The edge generation code is simply an utter mess. Lots of data is regenerated...

> What can I do to help? I don't know how the edge generation code works but I'm ready to learn! Read the source and try to roughly understand how...

Isn't that what @remorse107 has been working on?

I've just tested the test project from top post with `master` and `master` + #122. Loading times became better, but are still 2-4 seconds (on my machine), for a rather...

Ah alright, thank you for the work you put into this! Guess we can salvage your PR and investigate your ideas further.

I have found , which supposedly implements a LS "rzls", but apparently noone is using it. According to [this comment](https://github.com/OmniSharp/omnisharp-vim/issues/546#issuecomment-649127643), the integration of rzls seems to be non-trivial. Also just...