Autumn
Autumn
I've already said what the problem is, but people keep making issues about it. You have to use the Release configuration or copy the Debugging info the the Debug configuration....
You could try forcing GCC14 with ``` export CC=gcc-14 export CXX=g++-14 ``` (or gcc14... if that is wrong.)
Sorry, you'd need to place that after the run_in_sniper invocation in the buildallprojects file, and clear out _vpc_. It is known however that Zen 1 CPUs just have issues compiling...
Yes, it seems the mangohud layer is broken here. You can just workaround it by using --mangoapp instead,
Let me guess, your distro does not build mangoapp? :)
Do you have other Vulkan layers interfering like it asks? =)
What HDR commands? The Gamescope args should be fine
Please tell me how you are hitting an issue here, we check for "rotation"'s existence now.
Hmmm, this has a decent amount of overlap with https://github.com/ValveSoftware/gamescope/commit/fef0bca23508da7cb131438fc11c9737e279e934 I wonder if these two things can be merged. We should also make this configurable from lua.
Can we make this not just execute a command, but just run a lua function that can do that?