Tarulia
Tarulia
Well, `@supports` isn't the only case here. A lot of times I personally search just for a property, without knowing (and honestly, mostly not even caring) how the feature is...
Same issue here, getting kinda hard using a multi-class-div-snippet there :D
+1 Or if automatic reloading isn't possible, a manual reload would be fine (all at once and/or dropdown for individual reload)
Hm... interesting 🤔 did no know that, never really payed attention. The tooltip doesn't specifically state that though (then again, sqex was never particularly accurate in their tooltips). It does...
Just checked this ingame and @Ermad's information is correct. Square Enix being hard at work again not stating anything about this (even trying to execute it without 2 stacks of...
Getting the same here :/ ``` loading plugin /usr/lib64/deadbeef/ddb_lyricbar_gtk2.so loading plugin /usr/lib64/deadbeef/ddb_lyricbar_gtk3.so dlopen error: /usr/lib64/deadbeef/ddb_lyricbar_gtk3.so: undefined symbol: _ZN3Gtk10TextBuffer16insert_with_tagsERKNS_8TextIterERKN4Glib7ustringERKNS4_11ArrayHandleINS4_6RefPtrINS_7TextTagEEENS4_17Container_Helpers10TypeTraitsISB_EEEE trying /usr/lib64/deadbeef/ddb_lyricbar_gtk3.fallback.so... plugin ddb_lyricbar_gtk3.so not found or failed to load ``` Strangely...
Ah well, that works, would be nice in the readme too though
This seems to be a bigger issue. Rufus has the same issue when writing in ISO mode. Writing the ISO Image in DD Mode did work perfectly fine though. So...
> What exactly do you suspect to be the issue? Honestly, no idea. Just pointing out that it doesn't seem to be MediaWriter itself, but something underneath? I haven't looked...
Unless Valve supports this natively there is no easy way to do this for all games automatically. You can already edit the launch options for each game individually of course,...