Martin Gerhardy

Results 234 comments of Martin Gerhardy

version 0.0.30 works fine in edge - but on osx the key mapping are not working see src/modules/util/KeybindingParser.cpp that #ifdef __MACOSX__ doesn't with emscripten of course. https://vengi-voxel.github.io/vengi-voxedit-html5/vengi-voxedit.html

[casa.zip](https://github.com/vengi-voxel/vengi/files/14142960/casa.zip) attached the file here

it is possible that the now included meshoptimizer supports this.

https://github.com/mgerhardy/vengi/commit/eed1417dbe1d52a5f4c71fb324f1046d76ac8f49 updated the gizmo from local to world mode - but for modifying the pivot we should use the local mode again and construct a translation matrix from the pivot

it could also be related to the merging of the nodes in the 3zh file - it looks like the pivot is not handled correctly here. `scenegraph::SceneGraph::MergedVolumePalette merged = modelScene.merge();`...

There are several improvements now: * 8b76f78445e316a3d8b69bd1c80bd22d12c2d8e8 convert the paint modifier into a brush * 85234a78dbcb4753cc62f97cec89e1f91b78c0a5 and ad0d7962db602bb1c9c5e081d70c1cad41053364 added new paint modes * 9992c283ed04014eafc79f92834ae31dae0a3be0 added a preview for the paint...

One option would also be to disable outline rendering in scene mode completely.

I've left it as draft for now - because the locations of `ogt_warn` are open for discussion.

This fixed the missing stacktraces for me on windows - thanks a lot

http://web.archive.org/web/20070501045100/http://support.microsoft.com/kb/185294