Martin Gerhardy
Martin Gerhardy
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most likely due to the RTT feature of CavePacker...
- [x] borders needs more friction - the border on the top should not stop your movement - [x] final speed that your character can reach is too high -...
.... and they are activating the mouse cursor - which is weird.
looks like the icon handling is different for osx and ios - the iconset is needed for ios - while on osx the resulting icns file was enough. This should...
Sliders doesn't work at all.
There should be a difference between a finger that is held long (scroll), a short tap (pathfinding) and multi finger (zooming)