opengametools
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ogt_vox: split fatal errors and warnings
some ogt_asserts
are no hard errors but only a warning. This PR should allow the user code to provide a ogt_warn
functionality to prevent triggering an assert in such a scenario.
By default ogt_warn
is set to ogt_assert
.
Fixes issue #52
I've left it as draft for now - because the locations of ogt_warn
are open for discussion.