metalgearsloth

Results 298 issues of metalgearsloth

The fact I have to subscribe just to boilerplate SelectId is silly.

Issue: Feature Request
Priority: 3-Not Required
Difficulty: 1-Easy

RN it just converts it to an AABB and checks which is much more approximate which sometimes affects evac shuttle docking in ss14.

Issue: Feature Request
Priority: 2-Important
Difficulty: 2-Medium

Caused me many headaches in debugging. Easiest way to replicate: 1. Spawn moose station 2. Cut the shuttle out and some of the nearby tiles 3. Ram said tiles with...

Issue: Bug
Priority: 2-Important
Difficulty: 3-Hard

Seems silly when they have duplication between them but it will be hard to try to combine them.

Issue: Needs Refactor
Difficulty: 3-Hard

Just generally + when deleting the entity + in containers.

Issue: Needs Cleanup
Priority: 2-Important
Difficulty: 2-Medium

I've seen it twice in the past couple weeks. I didn't go back far enough to see the original error. ![image](https://user-images.githubusercontent.com/31366439/176095504-da143448-1696-484f-ba2f-9ad5013ea8a2.png)

Issue: Bug
Priority: 2-Important
Difficulty: 4-Irrational

NVorbis can take up to 1.5 seconds to open some of our audio files which is not great. Ideally you'd be able to just open it asynchronously without hanging the...

Issue: Feature Request
Issue: Performance
Priority: 2-Important
Difficulty: 3-Hard

EmergencyShuttle and Shuttle both return Shuttle. The check should be slightly more stringent than this.

Issue: Bug
Priority: 2-Important
Difficulty: 2-Medium

Only thing that uses it is markings but it isn't getting caught by CI atm.

Issue: Feature Request
Priority: 2-Important
Difficulty: 2-Medium

Going through the methods doesn't cause issues but setting layer.Visible = false; does.

Issue: Bug
Priority: 2-Important
Difficulty: 2-Medium