Alex "mcmonkey" Goodwin
Alex "mcmonkey" Goodwin
You can technically do this with the `player receives packet event` now
What features are you actually wanting for this? Just a custom brewing recipe system? Or...?
Please stop this nonsense fighting. At this point (given the above and the preceding conversation on Discord) it's beyond clear that you're not just confused, you've made the active choice...
I believe said on Discord rather than here when that was posted, @MrMaleficus those seem like rather poor tag/mech names.
The results don't appear to be independently tracked in Spigot. Probably just the normal inventory contents. Not sure if we should maybe just follow Spigot's API setup there. It makes...
- Fuel/Ingredient: I just integrated them with existing tags instead (refer to changelog). - `` is silly, just check the `inventory_type`. - fuel_level: added basically as requested. - Also tossed...
added by #2358
This would be rather difficult, thus us ... ignoring it. Sorry about that. But we will look into it soon.
Not quite the same, but there's now a MaterialTag `max_stack_size` mechanism.
`/npc chunkload` is now available in modern versions to keep chunks loaded. Regarding the making farms work part, I'm not sure if that's intended as a feature of `playerlist` or...