Mark Lundin

Results 104 comments of Mark Lundin

One thing I’ve also noticed is that the config files often changes as the editor updates and this is not always backward compatible with a given engine version. It would...

Following up, I think it would be good at a minimum to expose the underlying XHR object to users. This would allow users to implement things like percentage based loading...

There's an ECMA meeting being held in a couple of days on the 25th May in Munich. @wycats will be discussing the proposal and will hopefully have some good feedback....

You can see some of the discussion from the previous [meeting in Jan](https://github.com/tc39/tc39-notes/blob/master/es7/2016-01/2016-01-27.md#decorators) when. Lots of interesting points raised.

Updated spec here https://github.com/tc39/proposal-decorators/blob/master/spec.html

There's an open PR with Mays notes here https://github.com/rwaldron/tc39-notes/pull/45/files#diff-2 It's quite the read, but the long and short is it didn't advance to stage 2.

@jamsinclair Is there anything specific that needs to be done to run this in a worker?

This has been completed here https://github.com/playcanvas/developer.playcanvas.com/tree/esm-script-examples. Awaiting approval

Thanks for the thorough review on this @willeastcott 🙏

Added a preview link of this PR here [preview.developer.playcanvas.com](https://developer-playcanvas-com-git-esm-sc-cf1b2e-marklundins-projects.vercel.app/user-manual/scripting/anatomy/)