Mark Lundin

Results 104 comments of Mark Lundin

Not sure if it has any effect @kungfooman @kpal81xd, but would the new ESM build have changed this? Previously `../build/playcanvas.mjs` was a directory and now it's the bundled version? Unrelated...

Thanks @pjbaron. Just for reference I can't repro this on a Mac w/ FF 120. Did this not get solved as per [this suggestion](https://forum.playcanvas.com/t/gaussian-splatting-playcanvas/33503/50)?

Hmm, that's strange. I can't seem to replicate. I have same CPU w/ v120.0.1 FF on Windows.

Yep, was there for a few minutes. Is it fairly consistent in how often it errors?

OK I can replicate this on Windows FF120. Works in engine 165.5, broken in 1.66.2

It would be great to have a global execution or priority order, which would work across entities and components and guarantee that all scripts of a certain type are executed...

This is really exciting to see. I've spent a bit of time thinking about this so here's a braindump... ### Ideas for a Module Type Just as a thought starter,...

I've just realized that scripts in the launch.playcanvas.com environment are actually hosted with the same paths as the asset registry. So relative import paths would work in this scenario, however...

Nice find on the es shims @kungfooman. Yup this is essentially what I meant by a pre-processing step that re-map or re-write imports. Although that probably wasn't clear 😆 >...