Mark Lundin
Mark Lundin
I think I botched this PR, but if I rember correctly it was recreating every time
It was under commission from Google and Rubik's so I don't believe it's freely available, as much as I'd love it to be
Will take a look @slimbuck, but it could well be the video texture upload which is happening independently of the update loop. I'll remove it and see if it makes...
I'm not seeing the same spikes on my machine @slimbuck but I've disabled the video texture upload regardless
That's great to hear @mvaligursky. I've not managed to integrate with the clustered lighting as yet as I've not had the time. It requires a bit of thought on the...
@mikolalysenko do you have any references on good importers. It would be good to collate and cherry pick features.
Thinking off the top of my head here... Keeping things functional, it would be great to separate concerns (loading/parsing) and build up a collection of decoders that could be used...
Has there been any further work on this? It would be great to have this feature :D
What is the build process for this in relation to the engine? Does it still rely on building the engine first, or can we just import directly? ``` npm install...
Also seeing this too. Did you manage to find a solution @Andy-Leo ?