Matthew Krohn

Results 36 comments of Matthew Krohn

Thanks for the spot. I've only been using frames... 5-10, I believe, so I hadn't paid too close attention to those last two. The male animation is definitely the "correct"...

Agreed that this is a problem - I was mostly just trying to make dying/hurt characters not go magically bald.

The edges in many places aren't the proper outline shade. What I did: Copy the male robe skirt layer, cut away anything not masked by the underdress layer. What should...

Man, I wish! I'd recommend making a good case over at OpenGameArt.com - if someone could convince Redshrike to adapt the base animations, maybe the rest could follow. It's a...

In all honesty, the sword twists all wrong as it swings. I'm really happy with most of the stuff he's done, but I'm not sure I want to include those...

There isn't really anything close to a release yet for Concordia... just a few maps, and it's based upon ongoing Flare source, not tied to a specific version of the...

Hmm. There doesn't seem to be a problem in the mines, only in the forest. Trying to puzzle this one out.

Maroon.txt. In reference to your other comment, it seems to happen even if all spots in the enemy group area are valid.

Fresh clones, fresh compiles, g++ or cmake... I still run into the same issue. It seems to be specific to bees - if I find and replace all on bees...

I... managed to get to a point where if I rename the file it works. I've got something to figure out, because it's a) dependent on the commit I'm using...