Anonymous Maarten

Results 753 comments of Anonymous Maarten

> I'm new to building on mac, but on Linux the rpath is inherited from the library. From searching it seems this should happen on mac as well, but it...

This is a user error, not a librw error. Unless OP provides steps to let us reproduce his problem, let's close this issue.

I'm not a mac owner, so I'm probably not much of a help. Isn't the issue you're trying to create a drag-n-drop bundle that links to SDL2 which is not...

Thanks for explaining it to me :) So it looks like [`otool -l ${item}` is failing](https://github.com/Kitware/CMake/blob/2a4c5923efc6ee03d4d73c04ae39bc4d3753ea6c/Modules/BundleUtilities.cmake#L472-L480): otool cannot find SDL2 based on the rpaths. What if you add the location...

This patch is slightly smaller then [the wii patch for SDL2](https://github.com/devkitPro/pacman-packages/blob/master/wii/SDL2/SDL2-2.28.5.patch). I think it would be better use of your and our time to add proper wii support to SDL3....

You already did a big job by making it SDL2 compatible, so moving SDL completely out, should be a refactoring job. (Don't worry about supporting multiple SDL versions by one...

> How would you want such an intermediate layer to be laid out? Prefixing everything in INTERMEDIATE_ over SDL_ and ifdefing its definition? I feel like that's way way more...

Here's an extra motivation for adding SDL3 support for the Wii (and attempting to upstream it): The main reason upstream SDL does not have a Nintendo Switch support is because...

Can you please rebase on top of current master and remove all commits which you did not author? ```sh git fetch https://github.com/libsdl-org/SDL main git rebase -i FETCH_HEAD git push [email protected]:Jack253-png/SDL...

Seeing you implemented vulkan support, does SDL_gpu work? Do the [SDL_gpu_examples](https://github.com/TheSpydog/SDL_gpu_examples) work?