depthai-core
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DepthAI C++ Library
NOTE: Incomplete
After debugging for a while, it turns out that startPipeline will deadlock when you have two xlink nodes which share a streamname. While this configuration wouldn't make sense to run;...
[18443010E144E40F00] [132.805] [system] [critical] Fatal error. Please report to developers. Log: 'Fatal error on MSS CPU: trap: 2A, address: 801B1C4C' '0' F: [global] [ 0] [Scheduler00Thr] dispatcherResponseServe:925 no request for...
invalid StereoDepth mesh files does not stop Device start; instead invalid config should stop start
If mesh files are invalid, the depthai-core ignores them and continues to startup the device/pipeline which will now serve invalid data. My expectation is that when any (including mesh files)...
Device critical trap error running tests on my OAK-D with depthai-core v2.15.0 ``` [14442C10C1A1C6D200] [4.048] [system] [critical] Fatal error. Please report to developers. Log: 'Fatal error on MSS CPU: trap:...
depthai paths are also stored in environment variables. Therefore apis that read env vars need to use Windows unicode apis `wchar` to get the full UTF-16 which can then be...
When the thread creating a Device takes longer than ~600ms between creating that Device and getting OutputQueue(s), a race condition occurs which results in no `ImgFrame` being received by the...
I'm trying to build depthai-core but not using hunter. My idea it to package it (or try) for debian/ubuntu. I have already a version of depthai-core built without hunter and...
I'd like to raise awareness of the substantial work limits of the Pro-PoE as compared to the USB variants. Opening here as requested by @szabi-luxonis PoE crash #415 prevents extensive...
Throughout `CalibrationHandler` the member functions are not declared `const` which prevents apps from using const calibration handlers. This cascades up to app classes containing a CalibrationHandler to be non-const, and...