lonewolf19991
lonewolf19991
Currently when a new game version is released, the game needs to be re-downloaded each time. With refactoring and a dedicated branch to the resources of the game, the game...
**Describe the bug** The game starts lagging when there is too much text exchanged in the multiplayer chat. This occured while connecting to the server. **To Reproduce** Steps to reproduce...
**Is your feature request related to a problem? Please describe.** Currently slaves that are spawned in multiplayer, do not get killed by the main process when all users disconnect, instead...
Custom COs can currently affect the enemies,but not their own allies through the existing functions. I would like to request a defensive and offensive functions which affect the allied COs...
**Describe the bug** While using this version of the game https://github.com/Robosturm/Commander_Wars/commit/33d042ac339509b97b818ff3e9ab41e3159db914, the re-connection to a previously created match, leads to a screen reading 'connecting'. This leads to being unable to...
**Describe the bug** When connecting to multiplayer and sending a message it repeats itself twice or thrice sometimes. **To Reproduce** Steps to reproduce the behavior: 1. Go to 'Multiplayer' 2....
**Is your feature request related to a problem? Please describe.** In game chat works, however most of the playerbase uses discord, ideally a toggle button under settings, could swap the...
**Is your feature request related to a problem? Please describe.** Right now, the Linux build does not properly add the necessary qt dependencies to the game. In order to play...
**Describe the bug** When running the v36 version of the game, it crashes with a crash log, described here: Commander Wars v0.36.2-main Builddate: Mar 11 2024 18:04:19 20 Mar 2024...