Maik Marschner

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Probably related to #1274?

This is a big feature and actually PBR includes multiple features: - [x] Normal maps (implementation started) - [ ] Height/Parallax Occlusion maps - [x] Specular maps - [x] Emitter...

Hm… Maybe we can somehow keep the existing blending for uniform fog. :thinking: That would make this perfect.

@almrausch Thanks for the update! :partying_face: So as I understand it, this adds layered fog and removes nothing. I'll review it asap.

Related to #137 (which proposes to use different animation frames for animated textures)

We could merge this, but the build needs to be fixed :man_shrugging:

It would be great to have the registry "GitHub"-powered with the list of plugins etc. being in a _Chunky plugins_ repository. This way the community can push updates via PRs,...

Apparently this _is_ indeed fixable, @ShirleyNekoDev just knows JavaFX way better than I ever will :sweat_smile: