Results 229 comments of Bernard Kwok

Similar comment to the string_view alternative. Again it is unsafe to use for Python and Javascript public APIS so must you must add safety wrappers and requires additional copies. In...

1. The UI side is pretty easy to do. There is a "node info" button but if this is too obscure the version can be added to the top. 2....

UsdUVTexture also has multiple versions.

I have some thoughts on how to support versioning for translation graphs. I did a review of what's there [here](https://github.com/kwokcb/MaterialX_Learn/blob/main/pymaterialx/notebooks/mtlx_translators_notebook.ipynb) I think the simplest option is to add source version...

I see you have put in safety wrappers for Python (pybind). This is also necessary for Javascript (emscripten) bindings since for both the strings are temporary (in temp buffers) which...

Hi @bhouston Blender / bpy should already ship with MaterialX Python libraries so it seems that that would be the simplest and consistent way to go. You could (also) install...

Hi @bhouston , Let me know if this fits what your looking for. I'll be more verbose since I'm not sure how familiar you are with MaterialX. - You can...

Adding some notes on status of investigation by Scott, Ashwin and myself: - [x] Transpiling is straightforward either as a preprocess, or at runtime. For the viewer we would be...

> I think this looks good to me. > > +1 to reverting the data library change for now - until we have socialized this change and validated its not...

FYI: @ashwinbhat, after talking with @ld-kerley, I've made it so the logic is easy to extend to handling non nodegraph implementation encapsulation as a future next step. A new spec...