Results 229 comments of Bernard Kwok

For lighting setup inconsistencies it would be good to make this simpler. It's pretty onerous currently.

This was showing up as completely the incorrect shader being rendered sometimes in CI. I ran this locally and I'm getting this really weird result running locally. I have no...

There is a variant that could be done but it's really not as developer friendly. Basically we put doc strings in separate resource files and then include that file in...

I've added in an build step so doc building is done if Python is being built and Docs are building built. This changes not for the regular workflow since docs...

@jstone-lucasfilm . All checked in Py* files could be reverted as I've made it so that it can build as part of wheel building. This leaves a "single source of...

I've reverted all doc code inside PyMaterialX modules. It's all done when building Python wheels now so there is not duplicate anywhere and devs don't need to do anything locally...

@jstone-lucasfilm , @ld-kerley : This is about as far as I'm going to take this change for now. The data structure built can hold whatever is desired but by adding...

Example run with small change to add hash compares. [hash_results.pdf](https://github.com/user-attachments/files/23755643/hash_results.pdf)

I can remove the PIL code. It is the slowest and also due to type conversion is less accurate and I think won't work with Exr files. Definitely the aim...

> > The other query beside color moment support is base64 encoding support in OIIO to avoid data copies conversion via numpy. > > What does this mean? Sorry for...