Results 229 comments of Bernard Kwok

Sounds like a good separation. Maybe let's table looking at why "render" has so much overhead. It could be draw time, it could be uniform bind time or state setup...

@jstone-lucasfilm, This is purely a texture caching update PR now.

Hi @jstone-lucasfilm, I added a "data" example that can be used in the viewer. The "blob" case I can't really make it show unless the viewer page was loading the...

I've packaged the http and data examples so it's available as part of the materials menu.

Ah. My mistake. I reverted the last push. I tried publishing the viewer page from branch but didn't have any luck.

As an FYI, AFAIK this could just not be feasible to do as you can't access local file paths due to security. Thus drag-and-drop supports zip files load. If there...

Hi @hybridherbst, Thanks for you comments on this. Actually @Avgilles was trying to do this for ASWF dev days but if Gilles is still interested maybe just some pointers would...

This depends on which image loader is used. By default if you don't build with OIIO or other custom loader which supports tif, then those images will not load. (It's...

This is probably the decision made at then time that improvements where made for default color with respect to USD handling -- in that value changes for this input **do...

Hi @JGamache-autodesk , I guess I was out-of-date with the current implementation which does not pass `defaultcolor` to the shader at all for GLSL, unlike say OSL (*). I was...