Jean-André Santoni

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I'm French too so don't worry. I think it's possible to implement it. It might be slow and work only for integer scaling, which is clearly not optimal. By the...

I also see some scaling stuff in painter which sets these two variables `sx` and `sy`. But I don't see `p->trans->sx` used in any of the drawing functions.

I think it should be, stuff like SDL allow this right?

Can you try loading the main.lua after extraction?

We've been doing this for a few functions if I remember well.

I'm currently unable to test on Wii. I'm trying to run it in Dolphin without success.

Trace in Ludo ``` vorbis info: num streams: 1 num channels: 2 sample rate: 44100 vorbis init success 2021/07/19 18:13:50 [OpenAL]: Using 4 buffers of 8192 bytes. 2021/07/19 18:13:50 [Core]:...

Yes it's a known issue, you need to install some lib32, I don't remember which ones