jon12156

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![image](https://user-images.githubusercontent.com/32025765/31648695-633fb3dc-b2cc-11e7-86fd-0ec0dbfefea0.png)

ok so we are shaking the right number of frames, but we start shaking 2 frames too late!

Video demonstrating this: https://cdn.discordapp.com/attachments/337083422659051522/369288222024531979/2017-10-15_18-53-53-1.mp4

implemented this. see pull request #16

Shake time should start at its initial amount (in frames) based on what garbage block is causing shake (with one exception I mention in the Q&A section), or more specifically,...

also see related issue #172 garbage will not drop if there is zero room for it in the visible section of the playfield. That said, it may drop if it...

after a garbage block's initial drop AND landing are complete, another garbage block may enter the screen.