panel-attack
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check if our shake time is one or two frames too long
I wonder if we are off by one or two frames for all garbage shaking. the panel de pon shake counter counts upwards, and starts at 1 frame when the garbage is 1 row above it's landing space
in panel attack. the counter starts at the initial number of frames the screen is supposed to shake, and it starts at this initial number 1 frame after the garbage occupies it's landing space.

ok so we are shaking the right number of frames, but we start shaking 2 frames too late!