Julian Raschke

Results 169 comments of Julian Raschke

Does it crash in the same way if you comment out all the shaders? Calling `Image#draw` in `gl` blocks is not supported. `gl` blocks are run when Gosu loops over...

Hmmm. It seems to be hard to do in C++, but what if we limit it to Ruby/Gosu? `Dir[]` seems to do all the heavy-lifting on macOS at least: ```...

No, there's no counter for C++ users. Given how few C++ Gosu projects or questions are posted on the boards, I would estimate that there are 10-100 Ruby users per...

> ruby 2.4.0p0 (2016-12-24 revision 57164) [x86_64-darwin15] Latest `ruby` from Homebrew. Interesting that that's a new feature.

Oh, memories. UTF-8 normalisation on macOS has bitten me so hard with Subversion and German filenames. I wonder if one could build a game that works on macOS, but not...

The issue seems to be that Gosu assumes all audio files are 22 kHz, so files saved with a higher frequency will appear to be slowed down by a constant...

Gosu has always been way behind the curve when it comes to OpenGL. The newest and shiniest thing to support would be Vulkan, which is so absurdly complex that I...

OK, so I think the best course of action is: * I'll fix the CI on master * Merge Ruby 2.5 support * We merge the screenshot PR * You...

(Haven't look at the code yet, on my way to work) - I think we should be careful with `similar?` because one important property of `draw_line` is how it handles...

I've opened #440 for the GOSU_DEBUG/GOSU_VERBOSE thingie. As for the line drawing, I have also thought about these questions and I think I'm opposed to even the single additional `thickness`...