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Open Source Editor of Smash 4 Filetypes

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When you export animations as .dat to incorporate into the ISO, the files are much larger than the original. Is it possible to have the file sizes smaller? There also...

Melee

After exporting animations as ANIM from Smash Forge, when the .anim files are imported into Unity 2018.3, I get the error: Failed to load 'filename.anim' because it was serialized with...

low priority

Exported .anim files from Smash Forge are failing to import into Maya with the error message: "Unrecognized file type." They are also failing to load in Unity.

The DAE export feature for the latest version of SF breaks the UV maps for the model being exported, as well as not setting up the materials for the model...

low priority

Exporting an xml from the "old" nud and applying it to the "new" nud with the below error: ![image](https://user-images.githubusercontent.com/7121306/47587862-e5609a00-d929-11e8-99a2-6ff46130c0a9.png) Saving the nud seems to show that only about half the...

needs info

I Am Having A Problem With Any Melee Model And When I Export A Character, For Example Peach Or Mario, The Meshes Are Exposed With Broken Sections Laying On The...

This is most noticeable on polygons with alpha blending. Example Polygons: * `data/model/figure/bayonetta_d_F` TopN - [x] Scaled model with stencil testing for outlines - [ ] Fix visual artifacts on...

bug

Hi. Maybe, this issue isn´t because of the software. But anyway, I'm posting it, The game is _Mario & Sonic at the Sochi 2014 Olympic Winter Games_. These are the...

bug

Yo, been trying to use Smash Forge to convert over some files from Taiko Wii U 2, with no luck. My issue is that for some reason, Smash Forge isn't...

bug