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[M&S2014] Bowser's head separated in Bfres animations

Open jat-jat opened this issue 5 years ago • 2 comments

Hi. Maybe, this issue isn´t because of the software. But anyway, I'm posting it,

The game is Mario & Sonic at the Sochi 2014 Olympic Winter Games. These are the steeps to replicate the issue.

  1. Open "content\chara\Koopa\model\mdl_game_cmn_koo.bfres" (Bowser's model) The head and the head's bones look right.

  2. Hide some extra layers of the model. I'm not sure why are they there.

  3. Open any animation file, for example: "content\chara\Koopa\motion\mtn_alpcmnn_koo.bfres" (Import into active viewpoint)

  4. Play any animation. Now the head isn't attached to the body, it's on the ground.

Also, the eyes don´t look right, but that's not the main issue. 🙃

Thanks for reading 😄👍

Attachments

Screenshots Bfres All models (Bowser and his accessories) and animations.

jat-jat avatar Sep 27 '18 01:09 jat-jat

Thanks for including screenshots, but please include the actual files in the zip. Don't assume developers have access to the same files that you have.

ScanMountGoat avatar Sep 27 '18 03:09 ScanMountGoat

I didn´t attach them because I thought it would be illegal, sorry.

I already uploaded them. Please, check my first message again (the last line).

There are also models of his accessories, such as a skateboard; but I guess they are nothing to do with the issue.

Greetings 😄

jat-jat avatar Sep 27 '18 05:09 jat-jat