Richard Davey
                                            Richard Davey
                                        
                                    Are you sure that will resolve it? I don't believe tsc uses just the first index of the type to run checks against. It runs it against them _all_. So...
Which version of Physics Editor are you using? I just tried an export with the version I have installed (which is 1.8.4 on macOS). I traced a shape, picked Phaser...
@Jazcash thats perfectly normal. PE doesn’t show the decomposed polygon. The debug render is the actual result once the vertices have been decomposed into proper convex bodies.
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the `master` branch. It will be part of the next release. If you...
Thank you for submitting this issue. We have fixed this (by merging rex's PR) and the fix has been pushed to the `master` branch. It will be part of the...
We will address this after the v3.85 release. We're going to remove the `Point` class and swap to using Vec2 everywhere instead, which will fix this. Until then, please use...
I'm curious about this change. While I understand that it will resolve SSR issues - it also disables a huge amount of functionality within Phaser. It prevents you from using...
Closing due to inactivity.
Going to close this off as we now have our Phaser Sandbox, and that is by far the easiest way to submit an example to us now.
Just to say this issue was fixed in v3.85 Beta 2. Thank you for submitting this issue. We have fixed this and the fix has been pushed to the `master`...