aredfan

Results 81 issues of aredfan

Adding a subtitles option to TR1X would be of benefit to either the hard of hearing, or others who might want to use the option anyway. Is this something the...

Feature
Priority: low

I've noticed that music triggers can play more than once, it goes like this: 1. Lara steps on a trigger, music plays. 2. The player creates a save file afterwards....

OG bug

Hello, may I request for the grey arrows to be made optional. As a long time pc player it's hard for me to get used to this change.

Feature

I've noticed there's been a few requests to make adjustments to the main menu recently, and I thought it might be a good idea to report this issue as well....

Feature
Data

The four 3D pickups surrounding the obelisk are facing the same direction, would it be possible to rotate these so that all four pickups are facing outwards from the obelisk...

Feature
Data
Easy first ticket

This happens when Lara pulls the switch to open the door leading into pyramid exterior. https://user-images.githubusercontent.com/94776985/149934305-df1759e0-d766-4716-ad42-d587ff98b87d.mp4 Screenshot: ![vlcsnap-2022-01-18-12h03m34s754](https://user-images.githubusercontent.com/94776985/149934328-bcf70997-1d9c-4c74-af2d-d437630ad23c.png)

OG bug
Data

Textures on moveable crates seem to be divided like a 2x2 image, is there any chance this could be fixed in T1M? ![20220117_171720_Natlas_Mines](https://user-images.githubusercontent.com/94776985/149813619-ed2c0599-64f8-4b3c-986c-249f40ca9f3b.jpg) **List of levels with pushable blocks:** -...

Feature
Data
TR1

Hello. I thought it might be a good idea to mention that there's no system volume popup on Tomb1Main when adjusting or muting the volume. The same thing happens on...

Feature
Priority: low

To reproduce, have Lara fall from a high place and then resurrect her. This may take a few attempts to work. The bug isn't present in 3.1.1. ![1](https://github.com/LostArtefacts/TR1X/assets/94776985/a42653ef-8bff-43d6-8948-b2e927b63a44) **Update:** It...

It's possible for the camera to get displaced for 1 frame if it gets stuck in geometry. Am unsure whether this can be fixed but I thought it'll be helpful...

OG bug
TR1