aredfan

Results 81 issues of aredfan

In the vanilla game - there's a limit of five enemies/monks within Lara's FOV (I think this includes dead ones). This limit can cause vanishing enemies/monks, and Barkhang Monastery level...

I think a darkened background for end-of-level statistics could be similar to how it's done on TR1X, and I gather it's also a PS1 thing. It would be nice to...

It helps to pay attention to Lara's _right_ arm when it returns to its idle pose - that's the exact moment to perform the flare input and reproduce the bug....

OG bug

Dropped flares end up beneath the surface https://github.com/LostArtefacts/TR2X/assets/94776985/b93072b4-d61f-4fc2-9c11-b79f0a76b8fe _____________________ Water animated texture is visible on the interior floor of the boat https://github.com/LostArtefacts/TR2X/assets/94776985/752436c1-23fa-4eff-9a69-66e6d5811299 ______________________ Some disc sparks are not visible https://github.com/LostArtefacts/TR2X/assets/94776985/4275ccab-7917-455e-a52c-4d4292ead2df...

OG bug

**Dev snapshot:** 0.2-2-g76b7a25 _______________________________ In the 1st demo, the desync starts when the goon doesn't turn around immediately. First half is OG, second half is TR2X. https://github.com/LostArtefacts/TR2X/assets/94776985/46d98f00-3e74-4ab5-87af-eab2d4049eaa ____________________________ In the...

TR2X bug

The first time Lara climbs into a boat from the water, her underwater hue disappear as expected. It's when re-entering a boat that the underwater hue is retained. Lara stays...

OG bug

The save count won't display until after the game is restarted. **Before:** ![Screenshot 1](https://github.com/LostArtefacts/TR2X/assets/94776985/9600fcb7-aa2e-453c-a029-d550e071f6a3) **After:** ![Screenshot 2](https://github.com/LostArtefacts/TR2X/assets/94776985/6b4fd135-d895-419d-adf6-0a3347e6454c)

OG bug

I'm uncertain whether it's possible to collect more than 255 flares when playing the OG game normally. This bug also affects TR3. **Flares count:** | Save game | Load game...

OG bug

While investigating #1370, I've also noticed the blinking text speed isn't equivalent between 30/60 FPS. I made comparison videos to help illustrate the issue, these are shared via google drive....

TR1X bug
Priority: medium

**Dev snapshot:** 4.1.2-45-g5d706bd ______________________ When starting up the game - the first visible backdrop flickers during fade-in. A sort-of black blink. I think this regression was introduced today. **Steps to...

TR1X bug
Unreleased
Priority: medium