aredfan
aredfan
I understand this request is likely to be a big undertaking so please treat it as low priority until TR2X reaches maturity. Gonna mention [#382](https://github.com/LostArtefacts/TR1X/issues/382) as it'll be relevant, and...
Regression since [TR2X 0.1](https://github.com/LostArtefacts/TR2X/releases/tag/0.1) Recording: [record.txt](https://github.com/user-attachments/files/24257644/record.txt) SG: [savegame.zip](https://github.com/user-attachments/files/24257647/savegame.zip) ___________________ This is not an easy bug to reproduce and may depend on whether the shark is swimming over slopes. In the...
I figured it's a good time to revive this issue: https://github.com/LostArtefacts/Tomb3Main/issues/1 ______________________ > Thanks to Richard Morton, head level designer for Tomb Raider 3, for confirming that the item at...
Extracted from #1593 _____________________________ The z-buffer setting will need to be disabled for this bug to be visible. **Update:** The z-buffer option has been removed from TR2X since [1.4](https://github.com/LostArtefacts/TRX/releases/tag/tr2-1.4), thus...
It helps to pay attention to Lara's _right_ arm when it returns to its idle pose - that's the exact moment to perform the flare input and reproduce the bug....
I noticed there is z-fighting between the partially transparent push block and the cage wall, in Kingdom. TR2X video https://github.com/user-attachments/assets/26c477d3-6801-43e7-8f1a-f9ec913501c5 OG video https://github.com/user-attachments/assets/a5c5d559-a33a-4e45-aa3b-e85cdc4e5ea6 The reason this happens is because push...
Similar to #1834 because it's a data issue affecting some menu objects. _______________________ Screenshot Texture **The following steps will help to make this texture issue visible:** - Select the sound...
**Dev snapshot:** 0.8-585-g2c5e864 ______________ 1. `/play 16` 2. observe the black contour in the distance **Dev snapshot:**  **0.8:** 
Cf: https://github.com/LostArtefacts/TR1X/issues/870
In OG, when Lara collects the scion piece at the end of Sanctuary, the scion UI would remain onscreen as the stats appear, like a paused backdrop. TR1X changes this...