Robin Kertels

Results 437 comments of Robin Kertels

I tried the FPS Counter mod and that works fine. ![image](https://github.com/doitsujin/dxvk/assets/1131720/7d71451d-85ea-4eb1-b0e7-289e66624fec) I really dont want to install two dozen mods.

UPDATE: I can reproduce the issue with a GCC build of DXVK. The problem is that running the game with GDB makes it work fine and Visual Studio doesn't have...

> FWIW, some GIMP users are having the same issue: That texture format log has to be a game problem. DXGI Format 98 is DXGI_FORMAT_BC7_UNORM and DXVK supports that just...

This looks like one of those Windows issues that are well and truly outside of our control.

dxgi.maxDeviceMemory will just change how much memory DXVK reports to the application. The application could however ignore that and happily continue allocating. Oversubscribing VRAM generally works fine on Windows.

Replaying the gfxreconstruct capture with Nvidias D3D11 driver reproduces the issue unless I rename gfxrecon-replay.exe to rfg.exe (the name of the game's exe). So seems like Windows drivers ship a...

Duplicate of #1829 Also missing an apitrace and a video of the issue.

The problem is that we cannot reproduce the problem. I played a bit of AC2 on my Steam Deck and it works fine.

> The "Can't reproduce" tag is only valid for testing on Linux. Try on any Win 10/11 and Nvidia setup, and I guarantee that you will have the same issue....