Robin Kertels
Robin Kertels
> This happens but comes off a bit strange to me given that the game claims I've only allocated roughly 9GBs of VRAM in the settings; is this not expected...
@git-iso Does it still crash on newer (520+) drivers?
> if GPU usage goes too high. Make sure you're not running an unstable OC.
I'm with Josh on this one. I prefer force enabling vsync with an interval of 1 over force disabling it. The problem is that this is a personal preference, so...
That link doesn't work. You probably need to be on the discord server already for that to work.
I assume it's fixed by implementing the missing texture format so I'm gonna close this issue. If it's still broken, please either reopen or open a new issue.
STALKER Lost Alpha DX11 (Windows/Linux) still won't work with DXVK but now there's an error message!
It doesn't but it can break d3d9.
I've tried looking into it but the game crashes in game code, so it's not obvious what we're doing wrong.
Yes, I get it, it's a DXVK bug. I still cannot reproduce it. Single player songs work fine for me and I cannot access multiplayer.
Clone the repo and run `git submodule update --init --recursive`