Ihar Hubchyk

Results 666 comments of Ihar Hubchyk

Hi @oleg-derevenetz and @idshibanov , I would like to hear your opinion about this idea.

Hi @oleg-derevenetz , I think it is a time we bring JSON support to the project. I can see that adding information about every object on the Adventure Map programmatically...

Hi @oleg-derevenetz , yes, we can use json as a main basis for the map format and compress it with zlib. This is actually done by HoMM4 (XML format) as...

I am closing this issue as @denierlexiese is not responding to the proposed solutions.

Hi @LeHerosInconnu , besides the limitation of the original Editor what's the real reason to do so? I see this as imposing unnecessary limitation on map makers.

Hi @oleg-derevenetz and @LeHerosInconnu , I see that some map makers explicitly want to put an ultimate artifact in a corner of a map. This is a valid case. Random...

Moving this topic to the discussion section. Such ideas require not only logical explanation and heavy UI changes.

Hi @Districh-ru , we can do this but we need to update tile's object type.

Hi @celliott113 , This can be done via an SDL call. See `SDL_GetWindowPosition()` and `SDL_SetWindowPosition` functions. `Settings` class is responsible for settings storage.

I need to crack my head how to solve these passability issues :(