Ihar Hubchyk
Ihar Hubchyk
I agree with @oleg-derevenetz that the AI needs to collect them and sometimes must do this to clear a path. This improvement should be overcome by a map designer.
I would classify bottles as passable action objects for AI. If a shortest path is through a bottle an AI hero will go though it.
@Branikolog , please do not add anymore issues like this because I am certain that there are more images likes this. We should fix it programmatically rather than doing it...
Hi @LeHerosInconnu , I think we added many titles to dialogs. Could you please update this issue or close it if we have covered everything?
Hi @Branikolog , shifting is observable for all buttons, not only the new one. It is a known issue and we aren't going to fix it right now. This is...
@Branikolog , the same applies for thick and non-thick lines: these are artifacts of image scaling.
@Branikolog , the first issue is fixed. I missed old resources to be included.
Hi @Districh-ru , this is a good point. We shouldn't show it for no POL versions. I will add a code to handle this.
Hi @LeHerosInconnu , from the conversation above I can conclude that the existing mode covers all your needs except the fact that UI in >640x480 resolution UI needs a change....
@apcsb , I suggest to read the code. This file is only being generated on a first run.