igooch

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> @igooch this seems like it's in your wheelhouse? > > I'm wondering if there isn't a replica count, there are no count and/or list values set in the status...

@ashutosji can you take a look and see if this would just require a change to the game server set controller, or if it would also require a change to...

@kamaljeeti approach seems reasonable, below are some suggested edits, where `gsSpec` is type `agonesv1.GameServerSpec`. So when calling compute status it will take in the `computeStatus(list, gsSet.Spec.Template.Spec)`. ``` // If there...

Commenting to keep this issue from going stale.

A note that there was a change in https://pkg.go.dev/k8s.io/apimachinery/pkg/util/runtime#ErrorHandler, so there will be a build error for `pkg/util/runtime/runtime.go:50:29: cannot use func(err error) {…} (value of type func(err error)) as "k8s.io/apimachinery/pkg/util/runtime".ErrorHandler...

I just got back from being out of office, so I'm still catching up. For the e2e tests, do you need to make changes to `examples/autoscaler-webhook/main.go`? Depending on the test...

We're looking into how to pipe through relevant logs to the build output without spamming the build output file. It looks like the issue was a failure to pull the...

There's limit of 1000 counters per game server, and each counter has a maximum capacity of `int64`. There's a limit of 1000 lists per game server, and each list has...