igooch

Results 23 issues of igooch

**What type of PR is this?** /kind documentation **What this PR does / Why we need it**: Creates a simple game server that can connect to a gen AI endpoint....

kind/documentation
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Arbitrary Counters and Lists for GameServers, SDKs and Allocation #2716 has been released in Alpha, and is looking for a contributor with Unreal experience to implement the Unreal SDK. The...

kind/feature
help wanted

Arbitrary Counters and Lists for GameServers, SDKs and Allocation #2716 has been released in Alpha, and is looking for a contributor with Unity experience to implement the Unity SDK. The...

kind/feature
help wanted

Arbitrary Counters and Lists for GameServers, SDKs and Allocation #2716 has been released in Alpha, and is looking for a contributor with C++ experience to implement the C++ SDK. The...

kind/feature
help wanted
awaiting-maintainer

Arbitrary Counters and Lists for GameServers, SDKs and Allocation #2716 has been released in Alpha, and is looking for a contributor with Node.js experience to implement the Node.js SDK. The...

kind/feature
help wanted

Arbitrary Counters and Lists for GameServers, SDKs and Allocation #2716 has been released in Alpha, and is looking for a contributor with Rust experience to implement the Rust SDK. The...

kind/feature
help wanted
awaiting-maintainer

**TL;DR**: JSON does not support Int64 well. The current recommendation is that anyone using the `count` or `capacity` values should avoid using extremely large numbers. **Issue with setting count or...

kind/bug
awaiting-maintainer

**What type of PR is this?** /kind feature **What this PR does / Why we need it**: Adds the C# SDK for Counters and Lists as part of the CountsAndLists...

kind/feature
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**What type of PR is this?** /kind documentation **What this PR does / Why we need it**: As part of work on In-place Agones Upgrades #3766 we are going to...

kind/documentation
size/S

**What happened**: Previously allowed behavior, scale to 0 replicas, was not updated. The percent buffer when there are no allocated Counters / Lists gets calculated as 0 https://github.com/googleforgames/agones/blob/732c075b90ae1f5b6da4810f05808496f612da3b/pkg/fleetautoscalers/fleetautoscalers.go#L318-L325 which is...

kind/bug